Warhammer ISTPs

26.5.2024
from personality database
40K
LEGIONS
White Scars - ISTP 8w9 https://warhammer40k.fandom.com/wiki/White_Scars
Iron Warriors - ISTP 5w6 https://warhammer40k.fandom.com/wiki/Iron_Warriors <test put me here https://thehorusheresy.com/choose-your-legion
Raven Guard - ISTP 5w6 https://warhammer40k.fandom.com/wiki/Raven_Guard
Dark Krakens - ISTP 2w3 (23.5.26)
Raptors - ISTP 5w6 (23.5.26)

PERSONS

SPACE MARINES
Nykona Sharrowkyn - ISTP 8w9 https://warhammer40k.fandom.com/wiki/Nykona_Sharrowkyn

Darnath Lysander - ISTP 8w9 https://warhammer40k.fandom.com/wiki/Darnath_Lysander

Castellan Garran Crowe - ISTP 8w9 https://warhammer40k.fandom.com/wiki/Garran_Crowe

Tyberos the Red Wake - ISTP 8w9 https://warhammer40k.fandom.com/wiki/Tyberos



OTHERS
Sly Marbo - ISTP 2w3 (23.5.26)

CHAOS GOD

CHAOS MARINE
Khârn the Betrayer - ISTP 8w9 https://warhammer40k.fandom.com/wiki/Kh%C3%A2rn_the_Betrayer

Azariah Kyras - ISTP https://warhammer40k.fandom.com/wiki/Azariah_Kyras

FANTASY

Malus Darkblade - ISTP 8w9
Alith Anar - ISTP 1w9
Gotrek Gurnisson - ISTP 8w7
Archaon the Everchosen - ISTP 8w7
Orion, Master of the Wild Hunt - ISTP
Deathmaster Snikch - ISTP
Shadowblade - ISTP 6w5
Oxyotl - ISTP

(23.5.26)
Rakarth, Beastlord - ISTP 8w9

FACTION
Clan Eshin ISTP XwX
Fyreslayers ISTP XwX
Maggotkin of Nurgle ISTP XwX
Beasts of Chaos ISTP XwX
Ogor Mawtribes ISTP XwX
Kislev ISTP 6w5

Emperor's Archive: Did the Orks RESPECT Anyone Besides YARRICK? #warhammer40k #40k #shorts

House of El: Microsoft BETRAYS Dutch Officials' Data to US Congress - Europe DITCHES American Tech

ENDYMIONtv: Subnautica 2 just reignited Stop Killing Games

Clownfish TV: Google BANNED a Manga Artist FOREVER via AI Moderation?!

WH40k Rune Priest & Skjald


Rune Priest (Njal Stormcaller)
Rune Priest Skjald

"Skjalds are the oral historians of the Space Wolves Chapter, singing of great tales and deeds of the chapter and its legendary heroes."

"Rune Priests preserve their Chapter's entire history not in written form, but memorize it in great sagas. A Rune Priest who begins his training as a Skald is usually assigned to a single Great Company where he is taught its tales. With every new Great Year he joins another Company until he has learned the Chapter's full history and can be sent to whichever Rune Priest needs an apprentice." https://wh40k.lexicanum.com/mediawiki/index.php?title=Rune_Priest

"The Rune Priests are also the keepers of the oral history of the Space Wolves Chapter. These secrets are passed on from Rune Priest to Rune Priest, each generation teaching the young skalds the complex and archaic incantations of runic lore." https://warhammer40k.fandom.com/wiki/Rune_Priest

THE SHADLANDS: Can you attack with a KATANA'S handle? - TESTED FOR REAL!

Katana & Western sword technique

ENDYMIONtv: Subnautica 2 just proved Stop Killing Games right

Cyberpunk Scandinavian lore

alkup. 22.6.2022
nordic influence

1990s
- Denmark is founding member of EEC - European Economic Community
- Finland, Norway, Sweden with The Baltics form Scandinavian bloc  but it was short-lived; Destroyed from within by infighting between the Baltic League states.
  - Finland, Iceland, Norway and Sweden's accept of Europe's offer to become associate members of EEC. There is no sign of any of the four becoming full members of the EEC in the near future, they still don't quite trust the rest of Europe.

1990-94 USA - EEC "Quiet War"

1992 - first only Denmark, Sweden, Austria and Germany.joins European Currency Unit (ECU) Union and form EuroDollar

1994 World stock markets crash, followed quickly by the U.S. economy. The EEC is not as hard hit as the rest of the world, due to internal trade. To be exact, many EEC-companies profit from other parts of the world.
A new wave of immigrants hit Europe's shores. EEC uses military to enforce its borders. In consequence, many refugees are killed.

1997 Luna/Moon was first colonized with the foundation of the Euro Space Agency (ESA) colony Tycho

Hurricanes and spring tides hit Europe with unexpected force, leaving hundred thousands of people without shelter. The rising tides force the EEC to construct a system of dams that spans most of the coastal regions. The expected building time is ten years. Germany decides to abandon coastal regions.

1998 The Russian Mafia supported by KGB splinter-groups, increases its efforts to expand into the EEC. This is countered by Europol, which starts a "Shadow War" against organized crime


2004 First Corporate War: EBM battles Orbital Air (over a dozen Corps involved). Campaign to legalize the situation of the crime syndicates, like the Sicilian Mafia or the Neapolitan Camorra. Instead of working indirectly in politics through bribery and blackmail, they enter it as political parties.

2007 Second Corporate War: SovOil vs Petrochem.

2008 USA- EEC Orbital War - a rock is dropped on Colorado Springs. 
2009 Euro-Soviet mission to Mars departs. Abortive takeover attempt at Crystal Palace by US intelligence using a terrorist group as a cover. The ESA discovers the plan and drops a twelve ton rock off DC as a warning.

2011 Crystal Palace is completed, ESA controls High Orbit.

2015 The EEC abolishes all military cyberware for use by private persons. All existing cyberware weaponry must be registered and, if a psychological evaluation is failed, is removed. This does not stop the European Military Forces from creating numerous cybersoldiers.

2016 Third Corporate War is fought entirely in the Net. As a result, Europol 3rd Directorate finally gets the money needed for taking a more aggressive stance towards netcrime.

2020s
the Nordics formed Scandinavian Union
NUSA - New United States of America forms in 2020s

Greenland is still out on a limb regarding Europe. As part of Denmark, they have some protection from Europe. Interpol is permitted to work there and European citizens may visit without visa requirements. On the other hand, the EC directorates have no control over them, though they may make suggestions.

In March 2020, Greenland made a bold move to prevent corporations from getting too much control of the country. 

2021-2023/25 Fourth Corporate War CINO (w/ Arasaka) vs OTEC (w/ Militech)
The Seven Hour War occurred on September 29th, 2022. It was a successful revolt against the ESA, conducted by the inhabitants of the recently constructed O'Neill 2 spacestation, leading to the formation of The Highrider Confederation.


2077s
- sea level rising 
- Refugees from the Netherlands and Belgium tried to travel to Scandinavia by boat to seek shelter, but the Scandinavian countries closed their borders. The Swedish Navy sank some refugee boats in a show of force to pressure the refugees to turn back
.



Warhammer Fantasy: Nippon (1d6chan)

13.9.2025

https://1d6chan.miraheze.org/wiki/Nippon

Nippon (日本) is the Japan analogue of the Warhammer Fantasy Battle universe. It is an archipelago nation to east of Cathay (of course). Also, "Nippon" is literally the Japanese word for "Japan", because of course.

Meta-History

Nippon appeared all the way up in the 1st edition of WFB, and can be considered one of the oldest created human factions, alongside Norsca and similarly abandoned Albion, some years before The Empire was introduced. It was a prominent faction in the first three editions, although due to the lore being less important in the Oldhammer and the lack of proper rulebooks at the time (no faction ones, all armies are in one book) Nippon never was really fleshed out. And then it was abandoned, and most of the lore was squatted.

Graeme Davis explains the squatting of Nippon like this:

The East was never officially opened up by GW. They stuck a toe in the water – after Kagemusha, the Shogun miniseries and the 80s fashion for Japanese characters on T-shirts, there was a lot of interest in feudal Japan among 80s geeks. There was the short-lived Oriental Heroes range, and the Perrys did a few ninja minis, but almost nothing in the way of text. I proposed an Oriental Heroes vs. Hobgoblins battle box (working title: Bakemono’s Revenge) but the battle boxes were dropped after McDeath. What Mark found is the mortal remains of the Tetsubo project. Dave Morris and Oliver Johnson, authors of the “Way of the Tiger” gamebooks, were commissioned to create a Nippon supplement for WFRP1. I was one of the people who looked over the original "manuscripts" when they turned it in, and everyone agreed it didn’t nail the WFRP tone. It was more like an adaptation of FGU’s Bushido to use WFRP1 rules. It languished in a “to be developed” pile for a long time, but nothing happened with it. As time went on it was getting harder and harder to get a green light for a new Enemy Within adventure, let alone opening up a whole new region. Then the fashion for Japanese stuff faded and that was that.

So, if you're wondering about Fantasy Squats, they're pretty much these guys.

Old Lore (pre-4th Edition)

Nippon is pretty much just a Tokugawa-era Japan with some minor fantasy stuff and only a little bit of somewhat good ideas. They were apparently united as a nation for the first time in 1IC by some guy named Yamayakyuki I who promptly dropped dead a few years later in 12 IC and since then the position of Emperor (known as the Divine Sun) has become mostly ceremonial similar to how the emperor position was in real life Japan during the Tokugawa Shogunate.

Nipponese (like other Oriental guys in Oldhammer) worship a Buddha-like deity known as the Orange Simca which was named after one of the Warhammer developers' car. The truly hilarious thing is that Simca isn't even Japanese brand, but a French one. Simcaism has a martial version called Vim-to, that is worshipped by crazy, but skilled monks and mages that fight with bare hands. There are also a bunch of Tsien-Tsin cults, which is not unusual for Eastern Lands.

The little official info on their land army pretty much shows it as being the same as what real-life Japan had during the latter half of the Shogunate (arquebus wielding ashigeru, peasant foot soldiers, samurai and ninja etc.) plus, rocket artillery, magic sorcerers, magic kung-fu monks and...suicide bombers called Kamikaze. Out of all the possible magical creatures they could have had, for some reason Nippon only got Ki-Rin and Temple Dogs, which were shared with Cathay.

There were almost no named characters in Nippon back then. "The tale of Sanyo Kawasaki" scenario told the story of a Samurai who had a butthurt over the fact that the government let a foreign ship pass near the Nipponese coast (not even landing there) and made no attempts to sink it. He gathered an army under the command of his retainers with similarly stupid names (Honda Suzuki, everyone?) and marched to the capital, but failed to take it and ritually killed himself by standing on his head in a bowl of cold water. Yeah. This was the only Nipponese scenario before the squatting happened, by the way.

Genevieve Sandrine du Pointe du Lac Dieudonné also apparently went there once. Probably. If she exists. Honestly, this wouldn't be worth mentioning except that we don't know shit about Nippon so it's like 5% of what we know.

Current lore (post-4th Edition)

Nippon is still the same old Tokugawa-era Japan, but less satyral and/or stupid and more... nothing. At least we know that there the Skaven learned how to be ninjas, right? Nah, not really, other lore states that Clan Eshin rats learned to be ninjas in Cathay. On a less stereotypical note, Ogres also apparently exist there somehow and are known as Oni, so you could probably convert some Ogre kingdom units in order to help support a homebrew Nippon army.

Warhammer Fantasy Roleplay 1st Edition (which almost got the Nippon supplement, by the way), states that there are three known characters from Nippon: Lady Katsui Okumoto, wife of the den Euwe merchant clan's leader in Marienburg; Toko and Masahito, a ninja and a bouncer in a service of Indan merchant. The last one is named after a real-life Japanese prince, it seems.

According to the End Times, they've got the best fleet ever, but they don't do shit with it. It's the best fucking fleet in the world. That's right, not druchii black arks or asur dragonships, fucking Yamato-Class Battleships.

This is literally everything we know about Nippon.


----------

some 3rd party models I found

Blood Bowl 3 Norse customization

10.9.2025 nordic (norse, karelian) influence

>

"karelian" black-red-green colours instead of "swedish" blue-yellow


...now let's figure out how to play...


PixAI: ISTP fusion (Trokhima + Doom Guy)

24.9.2025
karelian in black-green-red 






Tokyo AMV: WE ROW AS ONE (Viking Chant) | One Piece AMV

nordic (norse) influence

WH40k: Jarl, Wolf and Raven

Wolfspear Jarl Rothgar (OC / RPG PC)

Psyber-raven https://warhammer40k.fandom.com/wiki/Psyber-raven

"A Psyber-raven is a common choice of psyber-familiar among the Adeptus Astartes, particularly with Librarians. These dark-winged creatures are excellent for scouting objectives, their keen eyes picking out enemy ambushes and relaying troop positions. The bird's brooding appearance atop a shoulder pauldron and its occasional muttering of ominous phrases can be useful side effects as well.

Psyber-ravens are most commonly created by the Iron Priests of the Space Wolves Chapter. They often accompany their master in battle and act as the Iron Priest's eyes and ears, relaying vital information via arcane psyber neuro-implants. These fearsome creatures are often fitted with an array of deadly weapons to protect their master in the heat of battle. It is not unheard of for an Iron Priest to gift these formidable constructs to a fellow Space Wolf as a boon -- usually as a gesture of gratitude for having their life saved from certain death.

Psyber-ravens are most common among the Raven Guard and Space Wolves Chapters."


p.raven vs cherub


https://warhammer40k.fandom.com/wiki/Cherub

MistralAI: MBTI's Explorers, Analysts, Diplomats, Sentinels keywords, strenghts, weaknesses

Here’s a concise breakdown of the 16Personalities (MBTI-based) grouping into Explorers, Analysts, Diplomats, and Sentinels, including their keywords, strengths, and weaknesses:


1. Analysts (NT Types: INTJ, INTP, ENTJ, ENTP)

Keywords: Strategic, Innovative, Logical, Independent, Visionary

Strengths:

  • Big-picture thinking – Excel at seeing patterns and long-term possibilities.
  • Problem-solving – Love complex challenges and intellectual debates.
  • Decisive – Quick to cut through noise and focus on efficiency.
  • Innovative – Natural at brainstorming creative solutions.
  • Confident – Trust their own judgment and ideas.

Weaknesses:

  • Overly critical – Can be dismissive of emotional or subjective perspectives.
  • Arrogant – May come across as condescending or impatient with "slower" thinkers.
  • Detached – Struggle with emotional expression or empathy.
  • Overcomplicate – Tend to overanalyze or get lost in abstract theories.
  • Stubborn – Resist feedback that contradicts their logic.

2. Diplomats (NF Types: INFJ, INFP, ENFJ, ENFP)

Keywords: Empathetic, Idealistic, Charismatic, Altruistic, Inspiring

Strengths:

  • People-focused – Naturally understand emotions and motivations.
  • Inspirational – Motivate others with their passion and vision.
  • Open-minded – Value diversity of thought and human potential.
  • Diplomatic – Skilled at mediating conflicts and fostering harmony.
  • Creative – Think outside the box, often artistically or socially.

Weaknesses:

  • Overly idealistic – May ignore practical constraints or harsh realities.
  • Conflict-avoidant – Struggle with direct confrontation or criticism.
  • Overly sensitive – Take feedback or rejection personally.
  • Indecisive – Can get stuck weighing moral or emotional trade-offs.
  • Burnout-prone – Tend to overcommit to causes or people.

3. Sentinels (SJ Types: ISTJ, ISFJ, ESTJ, ESFJ)

Keywords: Practical, Loyal, Organized, Responsible, Traditional

Strengths:

  • Reliable – Consistently follow through on commitments.
  • Detail-oriented – Excel at planning, logistics, and execution.
  • Loyal – Deeply committed to their communities, families, or organizations.
  • Practical – Focus on what works, not just what’s theoretical.
  • Stable – Provide security and structure in chaotic situations.

Weaknesses:

  • Resistant to change – Prefer tradition and may dismiss new ideas.
  • Rigid – Struggle with ambiguity or unstructured environments.
  • Judgmental – Can be critical of those who don’t meet their standards.
  • Overworked – Take on too much responsibility, leading to stress.
  • Unadventurous – May avoid risks or novel experiences.

4. Explorers (SP Types: ISTP, ISFP, ESTP, ESFP)

Keywords: Spontaneous, Adaptable, Hands-on, Bold, Energetic

Strengths:

  • Flexible – Thrive in dynamic, unpredictable environments.
  • Practical – Focus on immediate, tangible results.
  • Resourceful – Quick to improvise and solve problems on the fly.
  • Charming – Naturally engaging and fun-loving.
  • Bold – Willing to take risks and try new things.

Weaknesses:

  • Impulsive – Act first, think later—can lead to reckless decisions.
  • Unfocused – Struggle with long-term planning or routine tasks.
  • Avoidant – May dodge emotional or theoretical discussions.
  • Unpredictable – Can be unreliable if they lose interest.
  • Short-term focus – Prioritize immediate gratification over future goals.

Summary Table

MBTI Role Groups Overview
Role Types Strengths Weaknesses
Analysts INTJ, INTP, ENTJ, ENTP Strategic, Innovative, Decisive Overly critical, Detached
Diplomats INFJ, INFP, ENFJ, ENFP Empathetic, Inspirational, Diplomatic Overly idealistic, Conflict-avoidant
Sentinels ISTJ, ISFJ, ESTJ, ESFJ Reliable, Practical, Loyal Resistant to change, Rigid
Explorers ISTP, ISFP, ESTP, ESFP Flexible, Resourceful, Bold Impulsive, Unfocused


character triangle Trokhima

2025




character triangle

4.2025



source: Käsikirjoittajan työkalut, Jouko Aaltonen

"3 dimensional character triangle"

4.2024 

"3 dimensional character triangle" practice, own and Marvel's Thor and de-evolving Vidar




2026 One Piece's Luffy



Georges Poltin 36 dramaattista perustilannetta

alkup.19.10.2013
Käsikirjoittamisen apuväline

1 Vetoomus
[Vainooja], [Vetooja], [Arvovaltainen, jonka päätökset ovat kyseenalaistettavia]
[Vainooja] syyttää [Vetoojaa] vääryyksistä, [Arvovalta] päättää [Vetoojaa] vastaan

2 Pelastus
[Epäonninen], [Uhkaaja], [Pelastaja]
[Epäonninen] aiheuttaa riidan ja [Uhkaaja] on toteuttamassa oikeutta, mutta [Pelastaja] pelastaa [Epäonnisen]

3 Rikosta seuraa kosto
[Rikollinen], [Kostaja]
[Rikollinen] tekee rikoksen, jota oikeus ei näe ja [Kostaja] yrittää saada oikeutta [Rikolliselle] koston kautta

4 Sukulainen kostaa sukulaiselle
[Syyllistyvä sukulainen], [Kostava sukulainen], [Uhrinmuisto, joka on molempien sukulainen]
[Syyllistyvä] ja [Kostava] sukulainen ovat riidassa, jossa käsitellään [Uhriin] kohdistunutta vääryyttä

5 Jahti
[Karkuri], [Tuomio]
[Karkuri] pakenee [Tuomiota] väärinymmärretyssä riidassa

6 Mullistus
[Kaatuva Voima], [Voittava vihollinen] t. [Viestimies]
[Voima] tippuu paikoiltaan kun [Voittava vihollinen] päihittää, t. [Viestimies] informeeraa sellaisesta.

7 Uhri kaatuu julmuuteen/epäonneen
[Epäonninen], [Mestari] t. [Epäonni]
[Epäonninen] kärsii epäonnesta tai/ja [Mestarin] takia

8 Kapina
[Tyranni], [Salaliittolainen]
[Salaliittolainen] kääntyy [Tyrannin] julmaa voimaa vastaan

9 Uskalias yritys
[Räväkkä johtaja], [Objekti], [Vastustaja]
[Räväkkä johtaja] ottaa [Objektin] ylivoimaamalla [Vastustajan]

10 Kaappaus
[Kaappaaja], [Kaapattu], [Vastuullinen]
[Kaappaaja] kaappaa [Kaapatun] [Vastuulliselta]


11 Arvoitus
[Ongelma], [Kuulustelija], [Etsijä]
[Kuulustelija] omistaa [Ongelman] [Etsijälle] ja antaa [Etsijälle] paremman taidon saavuttaa [Etsijän] päämääriä.

12 Hankinta
([Asiamies] ja [Kieltäytyjä]) tai ([Sovittelija] ja [Vastustavat osapuolet])
[Asiamies] on todennäköisesti [Kieltäytyjän] kanssa, joka kieltäytyy antamasta [Asiamiehelle] [Objektia] joka on [Kieltäytyjän] omaisuutta t. [Sovittelija] päättää kuka saa [Objektin] [Vastustavista osapuolista] ([Asiamies] ja [Kieltäytyjä])

13 Sukulaisviha
[Pahantahtoinen sukulainen], [Vihattu t. Vastavuoroisesti-pahantahtoinen sukulainen]
[Pahantahtoinen sukulainen] ja [Vihattu / 2. pahantahtoinen sukulainen] jotka juonittelevat yhdessä

14 Sukulaiskilpa
{Suositeltu sukulainen[, [Hyljetty sukulainen], [Kilvan objekti]
[Kilvan objekti] valitaan [Hyljetyn sukulaisen] sijaan [Suositeltu sukulainen]

15 Murhaava huoruus
[Mies t. Naishuora], [2. Mies t. naishuora], [Petetty]
[Huorat] päättää tappaa [Petetyn].

16 Hulluus
[Hullu], [Uhri]
[Hullu] tulee hulluksi ja tekee vääryyttä [Uhrille]

17 Tuhoisa harkitsemattomuus
[Harkitsematon], [Uhri] t. [Menetetty objekti]
[Harkitsematon], laiminlyönillä tai osaamattomuudellaan, hävittää [objektin], tai tekee vääryyttä [Uhrille]

18 Tahaton rakkaudenrikos
[Rakastaja], [Rakastajatar], [Ilmiantaja]
[Ilmiantaja] pettää [Rakastajan] tai [Rakastajattaren] luottamuksen

19 Tunnustamaton sukulaistappo
[Tappaja], [Tunnustamaton uhri]
[Tappaja] tappaa [Tunnustamattoman uhrin], eikä tunnusta sitä.

20 Itse-uhraus ihanteelle
[Sankari], [Ihanne], [Saamamies] t. [Henkilön/Asian uhraus]
[Sankari] uhraa [Henkilön/Asian Ihanteelle], jonka [Saamamies] perii

21 Itse-uhraus suvulle
[Sankari], [Sukulainen], [Saamamies] t. [Henkilön/Asian uhraus]
[Sankari] uhraa [Henkilön/Asian] [sukulaiselle], jonka [Saamamies] perii


22 Kaiken uhraus intohimolle
[Rakastaja], [Kuolettava intohimon objekti], [Henkilön/Asian uhraus]
[Rakastaja] uhraa [Henkilön/Asian] [Intohimon objektiin], mikä on sitten menetty lopullisesti

23 Rakastettujen uhrauksen tarve
[Sankari], [Rakastettu uhri], [Uhrauksen tarve]
[Sankari] tekee vääryyttä [Rakastetulle uhrilleen] [Uhrauksen tarpeen] takia

24 Ylempi- ja alempiarvoisen kilpailu
[Ylempiarvoinen kilpailija], [Alempiarvoinen kilpailija], [Kilvan objekti]
[Ylempiarvoinen] päihittää [Alempiarvoisen kilpailijan] ja voittaa [Kilvan objektin] omakseen

25 Huoruus
[Mies t. Naishuora], [2. mies t. Naishuora], [Petetty]
[Huorat] juonittelevat [Petettyä] vastaan

26 Rakkauden rikos
[Rakastaja], [Rakastaja]
[Rakastajat] joutuvat riitaan

27 Välitetyn kunniattomuuden huomaaminen
[Huomaaja], [Syyllinen]
[Huomaaja] huomaa [Syyllisen] tekemät vääryydet

28 Rakkauden este
[Rakastaja], [Rakastaja], [Este]
Kaksi [rakastajaa] kohtaavat [Esteen] yhdessä

29 Rakas vihollinen (Kolmiodraama)
[Rakastettu], [Vihaaja], [Rakas vihollinen]
Liittoutuneilla [Rakastajalla] ja [Vihaajalla] on täysin vastaiset tunteen [Rakastettuun viholliseen].

30 Ambitio
[Päämääräinen], [Haluttu asia], [Vastustaja]
[Päämääräinen henkilö] etsii [Haluttua asiaa] ja on vastustettu [Vastustajalla]

31 Riita jumalan kanssa
[Kuolevainen], [Kuolematon]
[Kuolevainen] ja [Kuolematon] riintaantuvat

32 Virheellinen kateus
[Kateellinen], [Objekti josta ollaan kateellisia], [Arveltava avunantaja], [Virheen syy t. tekijä]
[Kateellisesta] tulee uhri [Virheen syyn t. tekijän] takia ja tulee kateelliseksi [Objektista] ja riintaantuu [Arveltavan avunantajan] kanssa.

33 Erheellinen tuomio
[Erheellinen], [Erheen uhri], [Erheen syy t. tekijä], [Syyllinen]
[Erheellinen] tekee [Erheen syyn t. tekijän] uhrin ja tuomitsee [Erheen uhrin] vaikka siitä pitäisi tuomita [Syyllistä]
34 Katumus
[Epäilty], [Uhri] t. [Synti, [Kuulustelija]
[Epäilty] tekee vääryyttä [Uhrille] t. tekee [Syntiä] ja on todennäköisesti [Kuulustelijan] kanssa joka yrittää ymmärtää tilannetta.

35 Hävitetyn palautus
[Etsijä], [Löydetty]
[Etsijä] etsii [Löydettyä]

36 Välitettujen menetys
[Sukulaisen tappo], [Sukulaiskatsoja], [Teloittaja]
[Sukulaiskatsoja] todista [Sukulaisen] teloitusta.

WH40k Dreadnought Primarch idea