A.I. Age of Sigmar faction for ISTP

MistralAI: Age of Sigmar faction for ISTP

For an ISTP personality type—practical, independent, hands-on, and thriving in dynamic, adaptable environments—the most fitting Age of Sigmar factions are those that emphasize skill, freedom, and direct action without excessive dogma or rigid structure. Here are the best matches:

1.

Why?

  • Independence & Pragmatism: The Kharadron are a society of skyfarers and merchants who value personal freedom, profit, and self-reliance. Their "Code" is —perfect for an ISTP’s dislike of rigid rules.
  • Mastery of Technology: ISTPs excel at understanding and using tools, and the Kharadron’s focus on engineering, airships, and mechanical innovation aligns with their hands-on, problem-solving nature.
  • Action-Oriented: The faction thrives on daring raids, exploration, and quick decision-making, which suits the ISTP’s spontaneity and love of action.

Playstyle:

  • Highly mobile, tactical, and resourceful, with a focus on ranged combat and outmaneuvering the enemy—ideal for an ISTP’s strategic yet adaptable mind.

2.

Why?

  • Direct and Physical: Ironjawz are all about brutal, straightforward combat and personal strength. ISTPs often enjoy physical challenges and the thrill of battle, making this a great fit for those who prefer action over complex schemes.
  • Freedom and Individuality: Oruks value personal strength and leadership through might, not blind obedience. Their society rewards those who prove themselves, which resonates with the ISTP’s independent streak.
  • Adaptable Tactics: Ironjawz are unpredictable in battle, relying on instinct and opportunism—traits that mirror the ISTP’s improvisational skills.

Playstyle:

  • Melee-focused, aggressive, and rewarding of bold, decisive moves.

3.

Why?

  • Innovation and Ingenuity: Skaven, particularly Clan Skyre, are tinkerers and inventors, constantly creating new weapons and gadgets. This appeals to the ISTP’s love of mastering tools and mechanics.
  • Chaotic Freedom: Skaven society is a meritocracy of sorts, where the clever and resourceful rise to the top. ISTPs appreciate environments where skill and adaptability are rewarded.
  • Unpredictability: Skaven are chaotic and opportunistic, which matches the ISTP’s dislike of rigid plans and love of spontaneity.

Playstyle:

  • Fast, unpredictable, and reliant on clever use of technology and terrain—great for ISTPs who enjoy outsmarting their opponents in creative ways.

4.

Why?

  • Mercenary Freedom: Freeguilds are made up of independent soldiers, mercenaries, and adventurers who value personal skill and adaptability. This aligns with the ISTP’s desire for autonomy and practical action.
  • Diverse Tactics: Freeguild armies can be customized to focus on ranged combat, melee, or a mix, allowing ISTPs to tailor their playstyle to their strengths.

Playstyle:

  • Flexible, with a mix of ranged and melee options, and a focus on individual heroics.

5.

Why?

  • Elite Warriors: Stormcast Eternals are highly skilled, disciplined, but also given significant freedom to operate as they see fit—especially in chambers like the Knights-Excelsior, who excel in rapid strikes and adaptable tactics.
  • Mastery of Combat: ISTPs respect skill and competence, and Stormcast Eternals are the pinnacle of Sigmar’s warriors, trained to be versatile and effective in any situation.

Playstyle:

  • Highly tactical, with a focus on elite units and decisive strikes.

Summary Table:

Faction Why It Fits ISTP Playstyle
Kharadron Overlords Independence, mastery of tech, adaptability Mobile, tactical, ranged focus
Ironjawz Direct action, physicality, freedom Aggressive, melee-focused
Skaven (Clan Skyre) Innovation, ingenuity, chaotic freedom Fast, unpredictable, tech-driven
Freeguild Mercenary freedom, diverse tactics Flexible, hero-driven
Stormcast Eternals Elite skill, adaptability Tactical, elite strikes


Final Recommendation:

If you want a perfect blend of independence, skill, and adaptability, Kharadron Overlords are the best match. For a more physical, in-your-face experience, Ironjawz are ideal. If you prefer tinkering and unpredictability, Skaven (Clan Skyre) are a fantastic choice. 

AI ISTP and Chaos God

MistralAI:

The ISTP personality type (Introverted, Sensing, Thinking, Perceiving) from the Myers-Briggs Type Indicator is often characterized by traits like practicality, spontaneity, independence, and a hands-on approach to problem-solving. ISTPs are typically action-oriented, value freedom, and enjoy mastering tools, mechanics, or physical skills. They tend to be adaptable, logical, and focused on the present moment, often thriving in dynamic or crisis situations where they can use their resourcefulness.

When considering which Chaos God from Warhammer (either Fantasy or 40K) might resonate with an ISTP, the best match is generally Tzeentch, the Changer of Ways.

Why Tzeentch?

  • Change and Adaptability: Tzeentch embodies change, mutation, and unpredictability. ISTPs are highly adaptable and enjoy spontaneity, making them a natural fit for a god who thrives on flux and transformation.
  • Mastery and Skill: Tzeentch values knowledge, skill, and the pursuit of mastery—traits that align with the ISTP’s love of learning through doing and their desire to become highly competent in their chosen fields.
  • Independence: ISTPs dislike rigid structures and prefer to operate on their own terms, much like Tzeentch’s followers, who often pursue their own agendas and interpretations of reality.
  • Pragmatism: While Tzeentch is associated with grand schemes and sorcery, his followers often employ practical, results-driven methods to achieve their goals, which mirrors the ISTP’s pragmatic approach.


Other Considerations:

  • Khorne: Some might argue for Khorne, given the ISTP’s potential for physical prowess and direct action. However, Khorne’s focus on rage, bloodshed, and rigid honor codes is less aligned with the ISTP’s preference for flexibility and intellectual engagement.
  • Nurgle: Nurgle’s themes of endurance and resilience don’t typically resonate with the ISTP’s love of change and novelty.
  • Slaanesh: While Slaanesh represents sensation and experience, ISTPs are more grounded in the physical world and less drawn to excess or hedonism for its own sake.


Summary Table:

Chaos God Alignment with ISTP Key Traits Matching ISTP
Tzeentch High Change, adaptability, mastery, independence
Khorne Moderate Action, skill, but lacks flexibility
Nurgle Low Resilience, but too stagnant
Slaanesh Low Sensation, but too excessive

Final Thought:
Tzeentch’s emphasis on change, skill, and independence makes him the most fitting Chaos God for an ISTP. The ISTP’s natural curiosity and adaptability align well with Tzeentch’s ever-shifting nature and focus on mastery through experience.

sukupolvi ei vaihdu

 


Suomalaisen sarjakuvan agenttibuumi



 

"kaiju" ottelu 1970-luvul suomeksi (KingKong)

2+Tough: No Gods. No Kings. Only Profit.

WH AoS "dwarves, go!"

 


keräilemä 11-09-2025


  • Nani 2
  • Kylmä Metalli No: 3 / 1987
  • Kylmä Metalli No: 4 / 1987
  • Maximum Marvel Hämähäkkimies albumi 1987
    • felt like this wasn't made for the European album format.
  • King Kong n:o 14 1975
  • King Kong n:o 15 1975
  • Warhammer 40 000 - Lone Wolves
  • PTSD



11092025




gadgets


Which Age of Sigmar Faction Are You?

https://www.quotev.com/quiz/16303852/Which-Age-of-Sigmar-Faction-Are-You/





Your answers
Kharadron Overlords 6
Ogor Mawtribes 5
Blades of Khorne 5
Sons of Behemat 4
Nighthaunt 4
Skaven 4
Orruk Warclans 3
Slaves to Darkness 3
Lumineth Realmlords 3
Sylvaneth 2
Disciples of Tzeentch 2
Idoneth Deepkin 2
Cities of Sigmar 2
Fyreslayers 2
Maggotkin of Nurgle 2
Soulblight Gravelords 2
Beasts of Chaos 2
Ossiarch Bonereapers 2
Hedonites of Slaanesh 2
Flesh-Eater Courts 1
Daughters of Khaine 1
Gloomspite Gitz 1
Seraphon 1
Stormcast Eternals 1

Thuradin's Tales: Every Realm In Age Of Sigmar EXPLAINED!



based on video - I'll probably go with Ghur realm - there wasn't "Team Nordic" faction

Blood Bowl 3 Norse customization


>

"karelian" black-red-green colours instead of "swedish" blue-yellow


...now let's figure out how to play...


WH40k OC ork "Grittoof Scrapfist"

Mistral AI: Deathskulls Ork with ISTP Traits

Klan: Deff skullz

Personality Type: ISTP ("The Virtuoso")

Name: Grittoof Scrapfist

Core Traits:

  • Pragmatic & Hands-On: Grittoof doesn’t care about WAAAGH!!! energy or big speeches. He’s all about what works right now. If a gun jams, he’ll strip it down and fix it mid-battle. If a vehicle breaks, he’ll cannibalize three others to keep it running.
  • Adaptable & Resourceful: ISTPs thrive in chaos, and so does Grittoof. He improvises weapons from scrap, turns enemy tech into ork tools, and always has a backup plan (or three).
  • Quietly Competent: Unlike boisterous Orks, Grittoof lets his actions speak. He’s the one silently looting the battlefield while others are yelling, and he always comes back with the best shiny stuff.
  • Risk-Taker: ISTPs love thrills, and Grittoof is no exception. He’ll test-drove a stolen Eldar jetbike just to see if it could handle a jump over a canyon (it couldn’t, but he walked away laughing).
  • Loyal to the Klan, Not the Boss: Grittoof value independence, and he follows orders only if they make sense. If a Warboss demands something stupid, he’ll "accidentally" lose the orders—or just ignore them and do what’s practical.

Gear & Style:

  • Weapons: A cobbled-together kustom shoota with parts from a dozen different guns, a power klaw he "borrowed" from a Nob, and a belt full of tools for mid-battle repairs.
  • Armor: Patchwork plating from looted sources, covered in graffiti of his "greatest fixes" (e.g., "Da Tank Wuz On Fire, Now It’s Not").
  • Vehicle: A trukk held together by duct tape, hope, and sheer Ork ingenuity. It’s the fastest in the WAAAGH!!! because he’s always tweaking the engine.

Battlefield Role:

  • Mechanic/Scavenger: Grittoof is the go-to Ork for fixing gear, sabotaging enemy tech, or turning a broken weapon into something deadlier.
  • Solo Operator: While he’ll fight alongside his boyz, he’s just as happy sneaking off to loot a battlefield or sabotage a supply line.
  • Unpredictable: Enemies never know if he’ll charge in guns blazing or outmaneuver them with a stolen bike.

Quirks:

  • Hates Waste: If another Ork leaves good scrap behind, Grittoof will personally krump them for being stupid.
  • Collects "Useful" Things: His stash includes a working lasgun (he doesn’t know how it works, but it’s his now), a grot with a talent for wiring, and a box of "mystery buttons" he presses when bored.
  • Dislike for Rules: If someone tells him "Orks can’t use that," he’ll prove them wrong—usually by making it explode spectacularly.

Quote:

"Dis gun’s busted? Hold me beer..."

Why It Works:

ISTPs are the ultimate "doers," and Deathskulls Orks are the ultimate scavengers. Grittoof embodies both: practical, independent, and always ready to turn chaos into opportunity. He’s the Ork who actually makes the ramshackle technology work, not through brute force, but through sheer cunning and a refusal to admit anything is impossible.

Brutoom: Robotrek ~ Intro

GOG dreamlist : Kyoei Toshi (2017) aka. "City Shrouded in Shadow" / Ganbare Goemon 2 - kiteretsu shogun mcguiness (1993)

https://www.gog.com/dreamlist/game/kyoei-toshi-2017

ehkä kaiju fanit saisi äänestettyä GOG unelmalistalla Kyoei Toshi (2017) aka. "City Shrouded in Shadow" peliä GOG alustalle pelattavaksi

maybe kaiju fans could vote for Kyoei Toshi (2017) aka. "City Shrouded in Shadow" on the GOG dreamlist to play on the GOG platform

"What is GOG Dreamlist?

GOG Dreamlist is a community-based tool anyone can use to vote for the games they want to see revived or added to our platform. These votes help GOG demonstrate community interest to IP owners and bring these games to life on our platform."


---




Rothgar's Shiftclaws & Longfangs

 


Total War: Total War: WARHAMMER III - Dev Chat on Norsca and Tides of Torment Design - What's Next?

milkandcookiesTW: TIDES OF TORMENT DLC - The Big Norsca Rework, New Units, Lords and Mechanics - Total War Warhammer 3

Katoz & Karbonara-Buldakku


https://metsastajan-sydan.blogspot.com/search/label/nuudelit

GAMETHUMB: NORSCA - Total War WARHAMMER Cinematic Battle

Blood Bowl - Nordic team

 GameWorkshop/Warhammer - Blood Bowl 3: Nordic Norsca Rampagers Norse Team

fictional world building - values


jaegerpilotmax's harpy

 

https://www.instagram.com/p/DN1AiVlQgFE/?img_index=1

Metal Hurlant Suomi

 


https://sarjakuvat.eurocomics.info/lehdet/kylma_metalli.html

https://www.mustaritari.fi/lehdet/kevyt-metalli/

Maximum Marvel : Hulk ja Möykky (1/1988)

Maximum Marvel : Hulk & Thing (Jim Starlin & Berni Wrightson)
Marvel comics in european album format 
1 story, 62 pages and few full spreads - fit to album format






Marvel comics in european album format and US format

keräilemä 06-09-2025



ostetut lehdet
  • Seikkailusarjat 1955 - 13
  • Non Stop 1976-15
  • Trans Formers 1989-02 : Mukana raivoisat Roadjammerit
  • Trans Formers 1989-04 : Starscream voimantunnoissaan!
  • Trans Formers 1990-05
  • Trans Formers 1991-03
  • Taikaviitta 2000-03 : Uuden auringon alla
  • Marvel 1991-01 : Thor 
  • Mega Marvel 2001-06 : Rautamies 
  • Maximum Marvel : Hulk ja Möykky (1/1988)

Marvel comics in european album format and US format

eras that align well with the ISTP

PDb-community's ISTP Time Periods: 

  • Early 2000s
    • "The early 00s are edgy, like, REALLY EDGY."
  • Hadean
  • The Gulf War (1990-1991)
    • "The“War”is most likely to E8 core and Se-Ego."
  • The Wild West (c. 1845-1890)
    • "This town ain't big enough for two of us."
  • The American Civil War (c. 1861-1865)
  • Late antiquity
  • Neoproterozoic
  • Heroic Age of Antarctic Exploration
  • Year Without a Summer (1816)
  • 2001 (Year)
Mistral AI:

While there is no official or scientific mapping of MBTI types to historical eras, enthusiasts often associate the ISTP personality type with periods that valued practicality, hands-on problem-solving, adaptability, and independence. Based on these traits, the following historical eras are frequently suggested as aligning well with the ISTP:

Era Time Period Why It Aligns with ISTP
Age of Exploration 15th–17th centuries ISTPs thrive in environments requiring adaptability, resourcefulness, and direct action—qualities essential for explorers, navigators, and pioneers who ventured into unknown territories and solved problems on the fly.
Industrial Revolution Late 18th–19th centuries This era rewarded mechanical skill, innovation, and the ability to work with tools and machinery. ISTPs’ practical, hands-on nature and knack for troubleshooting would have been highly valued in factories, workshops, and engineering projects.
Wild West / Frontier Era Late 19th century The American frontier demanded self-reliance, quick thinking, and the ability to handle tools and weapons—all strengths of the ISTP. The era’s emphasis on individualism and survival skills suits the ISTP’s independent and action-oriented personality.
Renaissance 14th–17th centuries The Renaissance was a time of invention, craftsmanship, and experimentation. ISTPs’ love for building, creating, and mastering practical skills would have flourished among artisans, inventors, and engineers of the time.
Ancient Craftsmanship Periods Various (e.g., Ancient Egypt, Greece, Rome) ISTPs’ affinity for working with their hands and solving tangible problems aligns with the skills of ancient craftsmen, blacksmiths, and builders who created lasting monuments and tools.

These eras are not exclusive to ISTPs, but their characteristics resonate with the type’s strengths: practicality, adaptability, and a focus on immediate, real-world results

JoSaSe 2026 antologia: Supersankari



lisätietoa voi kysellä Joensuun sarjakuvaseuralta joensuunsarjakuvaseura@gmail.com

vanhat pelit tulleet takaisin











European Snes


I played from the video as a child:
  1. ActRaiser 2
  2. Aladdin
  3. Alien 3
  4. Ardy Lightwood ★
  5. Batman Returns
  6. Battletoads in Battlemaniacs
  7. Biker Mice from Mars ★
  8. Bubsy in Claws Encounters of the Furred Kind ★
  9. Bugs Bunny - Rabbit Rampage
  10. Clay Fighter
  11. Congo's Caper
  12. Cool Spot
  13. Cybernator
  14. Duffy Duck - The Marvin missions
  15. DinoCity
  16. Doom
  17. Earthworm Jim
  18. F-Zero
  19. The Flintstones - The Treasure of Sierra Madrock
  20. Ghoul Patrol
  21. The Humans
  22. Hurricanes
  23. Jurassic Park ★
  24. Kid Klown in Cracy Chase
  25. King Arthur's World
  26. King of Dragons
  27. The Legend of Mystical Ninja (Ganbare Goemon) ★★
  28. Lemmings
  29. The Magical Quest starring Mickey Mouse
  30. Mario is Missing
  31. Megaman X  1-3 ★★
  32. Mickey Mania
  33. Micro Machines ★
  34. The Mighty Morphing Power Rangers
  35. Mortal Kombat
  36. Mr.Nutz
  37. NinjaWarriors
  38. Pac in Time
  39. Parodius ★
  40. Pop´n TwinBee
  41. Power Drive
  42. R-type III
  43. The Ren & Stimpy Show - Time Warp
  44. RoboCop versus The Terminator ★
  45. Rock'n'Roll Racing ★
  46. Skyblazer
  47. Stargate
  48. Street Fighter II ★
  49. Super Bomber Man
  50. Super Double Dragon
  51. Super Mario All-Stars
  52. Super Mario World ★
  53. Super Mario World 2 - Yoshi's Island
  54. Super Probotector - Alien Rebels
  55. Super Star Wars
  56. Super Star Wars - The Empire Strikes Back
  57. Super Turican 2
  58. Taz-Mania
  59. Teenage Mutant Hero Turtles - Tournament Fighters ★
  60. Teenage Mutant Hero Turtles IV - Turtles in Time ★
  61. Tiny Toon Adventures - Buster Busts Loose!
  62. Top Gear 2
  63. Wolfenstein 3-D
  64. X-men - Mutant Apocalypse ★
  65. Yoshi's Cookie

sygyzy on jo alganu

 Autumn has already begun



Daidus and Emirichu styled as Ganbare Goemon characters

Spilled Ink's Daidus and Emirichu styled as Ganbare Goemon characters, with Ichika as a Parodius character

"Spilled Ink" in katakana


https://www.youtube.com/@SpilledInkyt

Suomen Axat kaikki koottu



Axa comic's popularity is shown by that it has been published in more than 30 countries and has been awarded with the award as Europe's best daily newspaper strip.

A.I. Age of Sigmar faction for ISTP

MistralAI: Age of Sigmar faction for ISTP For an ISTP personality type—practical, independent, hands-on, and thriving in dynamic, adaptable ...